Slithice
- Strength
21 + 2.3 - Agility
21 + 2.75 - Intelligence
18 + 1.95
Mirror Image
Confuses the enemy by summoning copies of Slithice, which can deal damage. Images take extra damage.
Ensnare
Entraps an enemy unit in a net, rendering the unit unable to move.
Rip Tide
Calls upon the power of the seas, creating an enchanted wave that deals damage and degrades enemy unit's armor for 8 seconds.
Song of the Siren
Releases a melody around you that puts enemy units to sleep while they are in your range.
- Sentinel
- 0.5 / 0.5
- 56 - 58
- 0.5 / 0.7
- 5.94
- 1.7
- 320
- Instant
- 128 (melee)
- 1800 / 800
Mirror Image
- Active
- Instant
- R
Confuses the enemy by summoning copies of Slithice, which can deal damage. Images take extra damage.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 70
- 40
- N/A
- N/A
- 30 seconds
- N/A
- Creates 3 illusion, they deal 30% damage and take 600% damage
- 2
- 80
- 40
- N/A
- N/A
- 30 seconds
- N/A
- Creates 3 illusion, they deal 35% damage and take 500% damage
- 3
- 90
- 40
- N/A
- N/A
- 30 seconds
- N/A
- Creates 3 illusion, they deal 40% damage and take 400% damage
- 4
- 100
- 40
- N/A
- N/A
- 30 seconds
- N/A
- Creates 3 illusion, they deal 45% damage and take 300% damage
Notes
• During the casting, Slithice is invulnerable. This can be used to avoid spell and attack damage.• Upon cast most effects will be removed from Slithice.
• If Slithice is targeted with an attack or skill before the attacker is in range and she uses Mirror Image the attacker will hit the real Slithice.
• Naga Siren and illusions all have 8 collision size.
Ensnare
- Active
- Unit
- E
Entraps an enemy unit in a net, rendering the unit unable to move.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 75
- 14
- 650
- N/A
- 2 seconds
- Enemy units
- Immobilizes the enemy
- 2
- 85
- 14
- 650
- N/A
- 3 seconds
- Enemy units
- Immobilizes the enemy
- 3
- 95
- 14
- 650
- N/A
- 4 seconds
- Enemy units
- Immobilizes the enemy
- 4
- 105
- 14
- 650
- N/A
- 5 seconds
- Enemy units
- Immobilizes the enemy
Notes
• Works on magic immune units.• Interrupts channeling spells.
• A few spells, including Blink, will also be disabled when Ensnared.
• Ensnare sets the movement speed of the affected unit to zero.
• Ensnare dispels non-combat consumables.
Rip Tide
- Active
- Instant
- D
Calls upon the power of the seas, creating an enchanted wave that deals damage and degrades enemy unit's armor for 8 seconds.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 80
- 10
- N/A
- 450
- 8 seconds
- Enemy units
- 130 damage, -2 armor
- 2
- 90
- 10
- N/A
- 450
- 8 seconds
- Enemy units
- 160 damage, -3 armor
- 3
- 100
- 10
- N/A
- 450
- 8 seconds
- Enemy units
- 190 damage, -4 armor
- 4
- 110
- 10
- N/A
- 450
- 8 seconds
- Enemy units
- 220 damage, -5 armor
Notes
• Damage type: magical• Will affect enemies around Naga and her illusions.
• An enemy in multiple AoEs will only get hit once by Rip Tide.
Song of the Siren
- Active
- Instant
- G
Releases a melody around you the puts enemy units to sleep while they are in your range. Units wake up if you leave the area or the duration of the melody runs out. Slithice can choose to end the melody at any point.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 100
- 180
- N/A
- 1250
- 7 seconds
- Enemy units and structures
- Puts enemies around you to sleep
- 2
- 100
- 120
- N/A
- 1250
- 7 seconds
- Enemy units and structures
- Puts enemies around you to sleep
- 3
- 100
- 60
- N/A
- 1250
- 7 seconds
- Enemy units and structures
- Puts enemies around you to sleep
Notes
• Sleeping units are invulnerable until the end of the spell.• Enemy units wake up when you leave the area, or at the end of the duration.
• Casting the spell again will end its duration immediately. (After 0.5 seconds)
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