Jumat, 27 April 2012

Silencer ( Nortrom )

Curse of the Silent Afflicts enemies with the Curse of the Silent. The target will lose hp and mana per second until it casts a spell. Glaives of Wisdom Nortrom's Glaives are enchanted by his experience in magic. Dealing extra damage based on his Intelligence. Last Word Causes any unit under the effect of this aura to become silenced after it finishes casting a spell. Global Silence Stops all enemies on the map from casting spells....

Prophet ( Furion )

Sprout Sprouts a ring of trees around a unit, trapping it in place. Teleportation Teleports to any explored point on the map. Force of Nature Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage. Wrath of Nature Summons damaging energy to swath around the map and damage random enemies. Each enemy hit beyond the first adds 7% damage....

Lord of Olympus ( Zeus )

Arc Lightning Hurls a bolt of arcing energy that laces through many nearby enemy units. Lightning Bolt Summons a bolt of lightning from the heavens to strike a target enemy. Static Field Whenever Zeus casts a spell, he shocks all nearby enemy units for a percentage of their current hit points as damage. Thundergod's Wrath Strikes down all enemy heroes with a bolt of lightning....

Keeper of the Light ( Ezalor )

Illuminate Channels a ball of positive energy, letting it build up 100 damage per second. When released, it damages all enemies in a line. The distance also improves with channeling time. Mana Leak Weakens the bond between the physical and magical essences of an enemy. The magical and physical essences will be divided if the target moves, causing the enemy to lose some of their mana. If the enemy loses all of its mana, it will be...

Holy Knight ( Chen )

Penitence Forces a unit to accept punishment for its sins, causing it to move slower and accept more damage from attacks and spells. Test of Faith Deals variable damage based on the unit's faith. Holy Persuasion Takes control of a target enemy unit. If cast on allied unit, teleports it to safety. Instantly teleports Chen's persuaded creeps. Hand of God Fully regenerates your converted creeps. Heals all allied heroes on the...

Faerie Dragon ( Puck )

Illusory Orb Sends a magic orb flying down a straight path damaging everything in its way. At any time during the life of the orb the Faerie Dragon may teleport up to it, taking its place. Waning Rift Releases Puck's mystical faerie dust around him dealing damage and silencing enemies. Phase Shift Shifts the Faerie Dragon out of existence for a brief period, temporarily avoiding any further damage. Dream Coil Puck's powerful...

Enchantress ( Aiushtha )

Untouchable Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack. Enchant Brings target unit under control of Aiushtha. If the unit cannot be converted, it will be slowed instead. Nature's Attendants Releases a swarm of wisps to heal nearby allies in a 275 radius. Each wisp lasts 10 seconds and heals 10hp/sec. Impetus Gives strength to the Enchantress' attacks, causing them to deal greater damage...

Crystal Maiden ( Rylai Crestfall )

Crystal Nova Blasts enemy units around a target point with a wave of damaging frost that slows movement speed and attack rate for 4 seconds. Frostbite Freezes the target in a case of ice, prohibiting movement and attacking. Deals 70 damage per second. Brilliance Aura Gives additional mana regeneration to all friendly units on the entire map. Freezing Field Causes many random icy explosions in an area surrounding Rylai. Enemy...

Stone Giant ( Tiny )

Avalanche Bombards an area with rocks, stunning and damaging enemy land units. Toss Tiny grabs the nearest unit, friend or foe, and launches it at a location. Upon landing, the unit deals damage in an area. It also receives an extra 20% of the area damage itself, or more as your size increases. Craggy Exterior Tiny's body is made of solid granite, causing great pain to those who attack it. Whenever a unit within 300 range attacks...

Rogue Knight ( Sven )

Storm Bolt Targets an area around an enemy unit and releases a magical hammer dealing damage and stunning enemy units. Great Cleave Sven strikes with such force that all nearby enemies take damage. Warcry With the righteous anger of one wielding Justice, Sven lets loose a mighty Warcry, heartening his allies for battle. Sven and nearby allies gain movespeed and increased armor. God's Strength Sven gets pumped up! Adds bonus...

Pandaren Brewmaster ( Mangix )

Thunder Clap Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units. Drunken Haze Drenches an enemy unit in alcohol, causing his movement speed to be reduced, and causing his attacks to have a chance to miss. Drunken Brawler Gives a chance to avoid attacks and to deal 2x critical damage. Primal Split Splits the Pandaren Brewmaster into elements, forming 3 specialized warriors,...

Omniknight Purist ( Thunderwrath )

Purification Instantly heals a friendly unit and damages all nearby enemy units. Repel Creates a powerful divine ward that blocks most magic from affecting a target unit. Degen Aura Greatly degenerates the movement and attack capabilities of units that stray too near. Guardian Angel Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly....

Earthshaker ( Raigor Stonehoof )

Fissure Slams the ground with the Raigor's mighty totem, causing the ground to crack open front of him, damaging opponents and leaving an impassable crevasse for a period of time. Enchant Totem Empowers the totem resting on Raigor's back, causing it to deal extra damage on the next attack. Aftershock The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning. Echo Slam Raigor...