Curse of the Silent
Afflicts enemies with the Curse of the Silent. The target will lose hp and mana per second until it casts a spell.
Glaives of Wisdom
Nortrom's Glaives are enchanted by his experience in magic. Dealing extra damage based on his Intelligence.
Last Word
Causes any unit under the effect of this aura to become silenced after it finishes casting a spell.
Global Silence
Stops all enemies on the map from casting spells....
Jumat, 27 April 2012
Prophet ( Furion )
Sprout
Sprouts a ring of trees around a unit, trapping it in place.
Teleportation
Teleports to any explored point on the map.
Force of Nature
Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage.
Wrath of Nature
Summons damaging energy to swath around the map and damage random enemies. Each enemy hit beyond the first adds 7% damage....
Lord of Olympus ( Zeus )
Arc Lightning
Hurls a bolt of arcing energy that laces through many nearby enemy units.
Lightning Bolt
Summons a bolt of lightning from the heavens to strike a target enemy.
Static Field
Whenever Zeus casts a spell, he shocks all nearby enemy units for a percentage of their current hit points as damage.
Thundergod's Wrath
Strikes down all enemy heroes with a bolt of lightning....
Keeper of the Light ( Ezalor )
Illuminate
Channels a ball of positive energy, letting it build up
100 damage per second. When released, it damages all enemies in a line.
The distance also improves with channeling time.
Mana Leak
Weakens the bond between the physical and magical
essences of an enemy. The magical and physical essences will be divided
if the target moves, causing the enemy to lose some of their mana. If
the enemy loses all of its mana, it will be...
Holy Knight ( Chen )
Penitence
Forces a unit to accept punishment for its sins, causing it to move slower and accept more damage from attacks and spells.
Test of Faith
Deals variable damage based on the unit's faith.
Holy Persuasion
Takes control of a target enemy unit. If cast on allied
unit, teleports it to safety. Instantly teleports Chen's persuaded
creeps.
Hand of God
Fully regenerates your converted creeps. Heals all allied heroes on the...
Faerie Dragon ( Puck )
Illusory Orb
Sends a magic orb flying down a straight path damaging
everything in its way. At any time during the life of the orb the Faerie
Dragon may teleport up to it, taking its place.
Waning Rift
Releases Puck's mystical faerie dust around him dealing damage and silencing enemies.
Phase Shift
Shifts the Faerie Dragon out of existence for a brief period, temporarily avoiding any further damage.
Dream Coil
Puck's powerful...
Enchantress ( Aiushtha )
Untouchable
Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack.
Enchant
Brings target unit under control of Aiushtha. If the unit cannot be converted, it will be slowed instead.
Nature's Attendants
Releases a swarm of wisps to heal nearby allies in a 275 radius. Each wisp lasts 10 seconds and heals 10hp/sec.
Impetus
Gives strength to the Enchantress' attacks, causing them to deal greater damage...
Crystal Maiden ( Rylai Crestfall )
Crystal Nova
Blasts enemy units around a target point with a wave of damaging frost that slows movement speed and attack rate for 4 seconds.
Frostbite
Freezes the target in a case of ice, prohibiting movement and attacking. Deals 70 damage per second.
Brilliance Aura
Gives additional mana regeneration to all friendly units on the entire map.
Freezing Field
Causes many random icy explosions in an area surrounding Rylai. Enemy...
Stone Giant ( Tiny )
Avalanche
Bombards an area with rocks, stunning and damaging enemy land units.
Toss
Tiny grabs the nearest unit, friend or foe, and launches
it at a location. Upon landing, the unit deals damage in an area. It
also receives an extra 20% of the area damage itself, or more as your
size increases.
Craggy Exterior
Tiny's body is made of solid granite, causing great pain
to those who attack it. Whenever a unit within 300 range attacks...
Rogue Knight ( Sven )
Storm Bolt
Targets an area around an enemy unit and releases a magical
hammer dealing damage and stunning enemy units.
Great Cleave
Sven strikes with such force that all nearby enemies take damage.
Warcry
With the righteous anger of one wielding Justice, Sven
lets loose a mighty Warcry, heartening his allies for battle. Sven and
nearby allies gain movespeed and increased armor.
God's Strength
Sven gets pumped up! Adds bonus...
Pandaren Brewmaster ( Mangix )
Thunder Clap
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units.
Drunken Haze
Drenches an enemy unit in alcohol, causing his movement speed to be reduced, and causing his attacks to have a chance to miss.
Drunken Brawler
Gives a chance to avoid attacks and to deal 2x critical damage.
Primal Split
Splits the Pandaren Brewmaster into elements, forming 3
specialized warriors,...
Omniknight Purist ( Thunderwrath )
Purification
Instantly heals a friendly unit and damages all nearby enemy units.
Repel
Creates a powerful divine ward that blocks most magic from affecting a target unit.
Degen Aura
Greatly degenerates the movement and attack capabilities of units that stray too near.
Guardian Angel
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly....
Earthshaker ( Raigor Stonehoof )
Fissure
Slams the ground with the Raigor's mighty totem, causing
the ground to crack open front of him, damaging opponents and leaving
an impassable crevasse for a period of time.
Enchant Totem
Empowers the totem resting on Raigor's back, causing it to deal extra damage on the next attack.
Aftershock
The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning.
Echo Slam
Raigor...
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