Luna Moonfang
- Strength
15 + 1.9 - Agility
22 + 2.8 - Intelligence
16 + 1.85
Lucent Beam
Luna concentrates on the moon's energy and channels it forcefully to the surface, damaging an enemy unit. Stuns for a short duration.
Moon Glaive
Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs a 30% damage loss, per unit.
Lunar Blessing
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for your hero.
Eclipse
Calls on the moon's magic, summoning multiple Lucent Beams to damage targets around Luna. Damage is based on the level of Lucent Beam. Can be improved by Aghanim's Scepter
- Sentinel
- 0.46 / 0.54
- 48 - 54
- 0.6 / 0.4
- 3.08
- 1.7
- 330
- 900
- 330
- 1800 / 800
Lucent Beam
- Active
- Unit
- C
Luna concentrates on the moon's energy and channels it forcefully to the surface, damaging an enemy unit. Stuns for a short duration.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 90
- 6
- 800
- N/A
- 0.6 seconds
- Enemy units
- Deals 75 Damage, and a ministun
- 2
- 100
- 6
- 800
- N/A
- 0.6 seconds
- Enemy units
- Deals 150 Damage, and a ministun
- 3
- 110
- 6
- 800
- N/A
- 0.6 seconds
- Enemy units
- Deals 225 Damage, and a ministun
- 4
- 120
- 6
- 800
- N/A
- 0.6 seconds
- Enemy units
- Deals 300 Damage, and a ministun
Notes
• Damage type: magicalMoon Glaive
- Passive
- N/A
- G
Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs a 30% damage loss, per unit.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- N/A
- N/A
- N/A
- 500
- N/A
- Enemy units and structures
- Bounces once
- 2
- N/A
- N/A
- N/A
- 500
- N/A
- Enemy units and structures
- Bounces twice
- 3
- N/A
- N/A
- N/A
- 500
- N/A
- Enemy units and structures
- Bounces three times
- 4
- N/A
- N/A
- N/A
- 500
- N/A
- Enemy units and structures
- Bounces four times
Notes
• Luna's Attack does not function if she tries to attack a unit with any of the following: Maelstrom , Mjollnir , Stygian Desolator.• Moon Glaives take precedence over the following: Feedback (Diffusal Blade) and Cold Attack (Eye of Skadi).
Lunar Blessing
- Passive
- N/A
- L
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for your hero.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- N/A
- N/A
- N/A
- 900
- N/A
- Allied heroes
- Provides full night vision range for Moon Rider as well as +14 damage to nearby heroes
- 2
- N/A
- N/A
- N/A
- 900
- N/A
- Allied heroes
- Provides full night vision range for Moon Rider as well as +20 damage to nearby heroes
- 3
- N/A
- N/A
- N/A
- 900
- N/A
- Allied heroes
- Provides full night vision range for Moon Rider as well as +26 damage to nearby heroes
- 4
- N/A
- N/A
- N/A
- 900
- N/A
- Allied heroes
- Provides full night vision range for Moon Rider as well as +32 damage to nearby heroes
Notes
Eclipse
- Active
- Instant
- E
Calls on the moon's magic, summoning multiple Lucent Beams to damage targets around Luna. Damage is based on the level of Lucent Beam. Can be improved by Aghanim's Scepter
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 150
- 160
- N/A
- 675
- 1.8 seconds
- Enemy units
- Summons 4 Lucent Beams. Each target can only be hit 4 (6*) times
- 2
- 200
- 150
- N/A
- 675
- 3.6 (4.2*) seconds
- Enemy units
- Summons 7 (8*) Lucent Beams. Each target can only be hit 4 (6*) times
- 3
- 250
- 140
- N/A
- 675
- 5.4 (6.6*) seconds
- Enemy units
- Summons 10 (12*) Lucent Beams. Each target can only be hit 4 (6*) times
Notes
• Damage type: magical• Can be improved by Aghanim's Scepter (* shows the improved values).
• Beams deal damage based on the level of Lucent Beam (Eclipse will not deal damage if you did not learn Lucent Beam).
• Beams are released between intervals of 0.6 seconds.
• Beams will stop if Luna is killed.
• Unlike individual Lucent Beam casts, Eclipse Lucent Beams do not ministun.
• Will not hit invisible units.
• Turns day into night for 10 seconds
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